The Walking Dead Season Two (PC)
Developer: Telltale Games
Released: epidodic; December 2013 through August 2014
Played: complete in 8h:24min
AboutAfter the events of season 1, Clementine ended up with Christa and Omid. The three travelled together for some time until bandits broke them up. Suddenly finding herself alone in the woods, Clementine encounters a new group of survivors - who, as it turns out, have problems of their own following them...
At LaunchEpisodes received individual ratings, but overall the season review scores average to about 80%. Critics praised the atmosphere and especially Clementine as a great protagonist, but felt that Season Two fell short of Season One's tone and had reduced depth of gameplay.
Post LaunchLooking at Steam's news releases I don't see any patches or updates - just episode releases. Buying the game now gets you all five episodes.
A DLC mission pack starring Michonne is planned for the end of 2015, revealing the events that take place in a gap in her story in the comic series.
in the greenhouse you can decide to do your own work or to help Sarah with hers, but either way, half the work doesn't get done and Reggie gets in trouble. There were also a couple of moments where the choice felt like a huge impactful decision, but the result five seconds later told me that what I chose didn't really matter (highlight for spoilers) - like the decision on whether to chop off a bite victim's arm or to attack the walker, where the victim dies no matter what you do.
Season Two felt more like an interactive movie than possibly any game I've ever played. That's not necessarily a bad thing - if you want deep gameplay you'll have to look somewhere else, but the story and characters are strong and you'll face some difficult choices as a result - especially in the powerful final episode. Clementine is still the best aspect of The Walking Dead games, and it seems that that wasn't a fluke the first time around, so I'm excited to see where she goes next.