Showing posts with label XBox 360. Show all posts
Showing posts with label XBox 360. Show all posts

Wednesday, 3 June 2015

Halo: Combat Evolved Anniversary

Post-Launch Review
Halo: Combat Evolved Anniversary (XBox 360)
Developer: Bungie (original) / 343 Industries (Anniversary)
Released: November 2001 (original) / November 2011 (Anniversary)

About

Chased by the aliens known as the Covenant, the human ship Pillar of Autumn crash lands on a mysterious, ancient alien ring-world called Halo. Cybernetically enhanced soldier Master Chief and the artificial intelligence Cortana search for Halo's control room, hoping to use it against the Covenant, but Halo holds dangerous secrets...

Thursday, 7 May 2015

"Consoles are more convenient than PC"

I have a couple of friends who prefer console gaming to PC gaming. They tell me it's because console gaming is so much easier - all you have to do is pop in the disc and it works, no optimizing settings or fixing weird startup crashes or whatever.

True enough... unless you don't play your console very often.

I never really planned to buy a 360 because there weren't very many games on the system that appealed to me. The reason I have one is because a generous friend passed it on to me for free. And since I own it, I naturally picked up a few games for it.

The inconvenience comes from playing one old game at a time with months between games. When I boot up the 360 to try a new game, it has to update, which takes a few minutes. Then, since it's been so long since I last used it, it usually has to update again. Then I put the game disc in and the game has to update. So rather than toss in a disc and play, it's more like toss in a disc and go do something else for twenty or thirty minutes until the console and game are done updating.

I know this is mainly a quirk of how I use my 360 and that anyone who uses their console more regularly won't have this issue.

But it's still annoying.

Wednesday, 22 April 2015

Red Dead Redemption

Post-Launch Review
Red Dead Redemption (X360)
Released: May 2010

(This review took way too long to get done for a few reasons, but hopefully my schedule will get back on track soon.)

About

It's the early 1900s in the American West. Former outlaw John Marston is strongarmed by a government agency into hunting down his old gang across the West and into Mexico and bringing them to justice.

Wednesday, 14 January 2015

Condemned: Criminal Origins

Post-Launch Review
Condemned: Criminal Origins (XBox 360)
Developer: Monolith Productions
Released: November 2005 (XBox 360) / April 2006 (PC)
Played: complete in 7h:22min

About

FBI agent Ethan Thomas is in pursuit of a serial killer known as the Match Maker when the situation starts to get out of control. A strange force is killing the areas birds and driving people to violent crime, while a new threat hunts the same murderers as Ethan.

Wednesday, 24 December 2014

Vanquish

Post-Launch Review
Vanquish (XBox 360)
Developer: Platinum Games
Released: October 2010
Played: story complete in 6h

About

After a Russian nationalist group seizes control of a space colony and repurposes its microwave power transmitter to boil San Francisco alive, an American military force launches an all-out assault to reclaim the station. Joining the squad is Sam Gideon, outfitted with the DARPA Augmented Reaction Suit, which enhances his reflexes and allows for high-speed jet boosts. Sam and Lieutenant-Colonel Robert Burns are tasked with retaking the station before it fires again on New York City.

Wednesday, 8 October 2014

Deadpool

Post-Launch Review
Deadpool (XBox360)
Developer: High Moon Studios
Released: June 2013
Played: story complete in 6h:50min

About

To give you an idea what kind of tone Deadpool takes, here's what I believe is an official product description, as if spoken by the titular mercenary:
There are a few important things I need to say before you crack into my insanely sweet game. (Oof. Here we go again.) I'm a mercenary with an accelerated healing factor. I've been described as unstable, which is just plain coo-coo. (Wait, do sane people say coo-coo?) I'm gonna battle for the safety of humans and mutants. (And even mumans.) Be prepared for just about anything. (Holla!)  I made sure to capture all my good sides, so I made my game a third-person action-shooter. (Yep, you get to look at my heinie.) Keep a look out cuz some of my X-Men pals (Whoa, what pals?!) are making an appearance. (Hope you don't mind picking hair out of your tacos.) I'm really good at killing, so I made it a blast stringing together combos, and totally eviscerating my enemies. (Ev-is-cer-a-ting!) I brought my skills and a buttload of my favorite things. Katanas (check), guns (bang!) explosives (boom), duct tape (quack) and of course, yours truly - ME! (Checkmate!)