Showing posts with label AudioSurf. Show all posts
Showing posts with label AudioSurf. Show all posts

Wednesday, 4 January 2012

AudioSurf

Developer: Dylan Fitterer
Released: February 15 2008

AudioSurf is... sort of tricky to describe. I guess it's a combination rhythm / puzzle game where you race along a track collecting coloured blocks ("cars") for points, with the soundtrack being your music. You choose a song on your computer, and the game engine creates a tailored level with the environment, traffic, scenery, and background effects generated by an algorithm that measures volume, rhythm, and instrument types. For example, a quiet slow song will have an uphill track with few cars and cool colours, while a loud fast song with a heavy beat will be faster, have more cars, and feature lots of ups and downs.