Thursday, 24 July 2014

I've covered FPS drops you know

Dead Rising 2: Off the Record has been installed on my laptop since forever, and I figured I'd finally get around to reviewing it to make space for some of the other 40 games I own and haven't played yet. But things didn't go according to plan.

For some reason, Off the Record is giving me massive frame rate problems when Dead Rising 2 didn't. I'm not sure what the issue is, since the graphics and environments appear to be exactly the same, but I can't seem to get it running at a reasonable frame rate. It's actually so bad that the game seems to be missing some of my control inputs - I'll click to attack and nothing happens.

So I'm not sure if I should try to tolerate the FPS drops or just wait until I get a new PC.

Wednesday, 23 July 2014

The Legend of Zelda: Link's Awakening DX

Post-Launch Review
The Legend of Zelda: Link's Awakening DX (3DS Virtual Console edition)
Developer: Nintendo EAD
Released: Summer 1993 (GB) / December 1998 (GBC) / June 2011 (3DS VC)
Played: story complete in 15h:28min


Washed up and trapped on a mysterious island, Link must collect eight magical instruments to awaken the mythical Wind Fish and return home. But there's more to Koholint Island than meets the eye...

Wednesday, 16 July 2014

RollerCoaster Tycoon 2 Triple Thrill

Post-Launch Review
RollerCoaster Tycoon 2
Developer: Chris Sawyer Productions
Released: October 2002
Played: about half of the scenarios complete in 25h


Ever wanted to build your own theme park? Build roller coasters, rides, and attractions in crazy settings across the world, including canyons, mountains, deserts, and volcanoes. Manage your profits, expenses, and guests in a variety of scenarios to meet success before your deadline.

Wednesday, 9 July 2014

Advent Rising

Post-Launch Review
Advent Rising (PC)
Developer: GlyphX Games
Released: May 2005
Played: story complete in 6h50min


For the first time, humanity meets intelligent alien life - but the Aurelians have arrived to warn of an impending attack by the Seekers, a second race dedicated to wiping out the human race. There is hope: humanity is worshipped across the galaxy, and the Aurelians believe that the human pilot Gideon Wyeth may be able to unlock his mythical power and defeat the Seekers.

Wednesday, 2 July 2014


Post-Launch Review
Syndicate (PC)
Developer: Starbreeze Studios
Released: February 2012
Played: story complete in 6 hours


As an enhanced Agent equipped with new prototype tech, working for one of the world's most powerful mega-corporations, Miles Kilo is assigned to take down a rival syndicate's biochip scientist to ensure EuroCorp's dominance of the market. But the assignment reveals an unexpected betrayal from within EuroCorp which could send the syndicates to war...

Wednesday, 25 June 2014

Dragon Age II

Post-Launch Review
Dragon Age II (PC)
Developer: BioWare
Released: March 2011
Played: complete in 37h:50min


During Ferelden's Blight, many refugees fled the country. Hawke is one of them, arriving in the city of Kirkwall as a refugee. Over the course of a decade, Kirkwall faces much unrest, and Hawke is drawn into political conflicts and a growing feud between the city's mages and templars. As tensions mount, Hawke is forced to choose sides and face the brewing war...

Wednesday, 18 June 2014

Eternal Darkness: Sanity's Requiem

Post-Launch Review
Eternal Darkness: Sanity's Requiem
Developer: Silicon Knights
Released: June 2002 (NA)
Played: story complete in 11h:3min


As the only living member of the family, Alex Roivas is called back to her grandfather's mansion after his death. Edward was horrifically murdered, but the police draw a blank, so Alex is determined to find out why her grandfather died. But as she searches the mansion for clues, she uncovers a millenia-old plot to plunge the world into eternal darkness...

Wednesday, 11 June 2014

Remember Me

Post-Launch Review
Remember Me (PC)
Developer: Dontnod Entertainment
Released: June 2013
Played: story complete in 9.5h


In the Neo-Paris of 2084, a new technology allows human memories to be digitized and subsequently stored, traded, sold, stolen, or deleted. After escaping from prison with much of her memory erased, Nilin teams up with her only remaining connection, the revolutionary known as Edge. Together they aim to restore Nilin's mind and bring down the Memorize corporation that abuses its power over the city's memories.

Wednesday, 4 June 2014

Penny Arcade's On the Rain-Slick Precipice of Darkness 4

Post-Launch Review
Penny Arcade's On the Rain-Slick Precipice of Darkness 4 (PC)
Developer: Zeboyd Games
Released: June 7 2013
Played: complete in 7h:54min


The world has been destroyed but Tycho's planned apocalypse has failed. Gabe, Tycho, Moira, Jim, and Dr. Blood find themselves hurled into Underhell, the last bastion of existence propped up by the sole remaining god. Tycho is determined to finish his plan, accompanied reluctantly by his few friends and allies.

Wednesday, 28 May 2014

Penny Arcade's On the Rain-Slick Precipice of Darkness 3

Post-Launch Review
Penny Arcade's On the Rain-Slick Precipice of Darkness 3 (PC)
Developer: Zeboyd Games
Released: June 25 2012
Played: story complete in 6h:42min; prelude complete in 48min


This very delayed sequel switches to a 16-bit retro RPG style to continue the story of the Startling Developments detective agency and their battle against the disturbingly comedic elder gods. One-time ally Dr. Blood has stolen the dreaded Necrowombicon, and thus Gabe and Tycho set out to foil his plans.