I was doing some reading and saw that some sites do (or did) build a factor for reviewer slant/style into the final score. I don't do scores here at Post-Launch Reviews, but it did make me think a bit about my biases, and I realized I haven't talked about them extensively here before. So read on to learn about how biased I am!
Well, actually, it's mainly two biases.
I'm not being paid to do these reviews. I don't have a rigid pattern or guideline I use to choose games. The reason I started this site was because I played a lot of games and figured I could do something with that. This means I buy games that catch my interest, not games I think I should review.
My main bias is that I buy and review games that I already think I'll enjoy. My favourite fiction tends to be science fiction with some fantasy and horror, and I gravitate towards games with those kinds of themes and stories.
Not only that, I want to enjoy the games I play, so my outlook tends to be optimistic. If you've been reading for a while you might remember a few games I recommended that were reviewed poorly elsewhere. Off the top of my head, Legendary is one example. I've also reviewed a few games I wanted to like but just couldn't finish, like Dragon Age: Origins. So sometimes my conclusions are less objective and diverge with the consensus because of personal preference. I never claimed to be objective but a reminder can't hurt.
Not only that, I want to enjoy the games I play, so my outlook tends to be optimistic. If you've been reading for a while you might remember a few games I recommended that were reviewed poorly elsewhere. Off the top of my head, Legendary is one example. I've also reviewed a few games I wanted to like but just couldn't finish, like Dragon Age: Origins. So sometimes my conclusions are less objective and diverge with the consensus because of personal preference. I never claimed to be objective but a reminder can't hurt.
My secondary bias is that I'm a little prejudiced against indie and mobile games.
I've played a lot more AAA than indie or mobile games because I find that a lot of smaller games have too narrow a focus for my taste. I have reviewed some indie games very positively, but if you look at the ones I got into the most, you'll notice a trend: they have a larger scope and more depth than your stereotypical retro sidescrolling plaformer. Examples: Minecraft, Trine, The Banner Saga.
If you ever disagree with one of my reviews, remember that I'm biased, but so are you. We're allowed to disagree!
If you ever disagree with one of my reviews, remember that I'm biased, but so are you. We're allowed to disagree!
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