Have you ever been playing an RPG and accidentally had sex?
Have you made a decision for a certain reason, only for the game to think you did it for a completely different one?
Have you ever yearned for morality options more complex than “second coming of Christ” vs “Satan incarnate”?
If you answered yes to any of these questions, you've witnessed firsthand some of the main weaknesses of modern roleplaying video games: lack of clarity and lack of depth. All these RPGs boast about their “deep, mature worlds and experiences with rich, meaningful choices”... and then go on to tell you that you can pick between “the good choice” and “the evil choice”.